AI Insights · Timothy · October 2022
Top 5 Hybridcasual Games on Android in the Middle East Q3 2022
Explore the performance of the top 5 hybridcasual games on the Android platform in the Middle East during Q3 2022, based on Sensor Tower data.
The third quarter of 2022 saw some intriguing trends in the hybridcasual games segment on the Android platform in the Middle East. Here’s a breakdown of the performance of the top five games, according to Sensor Tower data.
Stumble Guys from Scopely exhibited significant growth in both revenue and user engagement. Weekly revenue increased consistently, peaking at around $32K in the final week of September. Downloads showed a decline from 69K at the start of the quarter to 47K by the end. Active users, however, saw a steady increase, reaching approximately 360K in the last week of September.
Kingdom Guard:Tower Defense TD by Tap4fun (Hong Kong) Limited had a more fluctuating performance. Weekly revenue varied, peaking at $21K mid-September before slightly dropping to $19K towards the end of the quarter. Downloads started at 10K in late June, dropped to as low as 150 in August, and then rebounded to 4.9K by the end of September. Active users reflected a similar trend, recovering from a low of 3.7K in early August to 12.5K by the end of September.
Rush Royale: Tower Defense TD by MY.GAMES B.V. maintained a relatively stable revenue stream, with weekly earnings fluctuating between $8.6K and $15K. Downloads peaked at 7.1K in mid-July, then saw a downward trend, ending at 3.6K in the last week of September. Active users remained consistent throughout the quarter, stabilizing around 32K.
Art of War: Legions from Fastone Games HK experienced a decline in revenue, starting at $7.4K in late June and dropping to $2.6K by the end of September. Downloads also saw a downward trend, peaking at 5.5K in late August before declining to 718 by the end of the quarter. Active users surged to 22K in late August but dropped to about 9.9K by the end of September.
Empire Takeover by LOVEGAME HK saw a varied performance in revenue, peaking at $6K in late June and fluctuating throughout the quarter to end at $4.3K in the final week of September. Downloads were low, starting at 532 in late June and dropping to 0 by mid-September. Active users showed a steady decline, from 2.1K in late June to 739 by the end of September.
For more detailed insights and analytics, visit Sensor Tower.